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Generative Art: The Story, It's Uses, and Future
  • Preface
  • Table of Contents
  • Introduction
  • What is Generative Art?
  • Part 1: History
    • 1890s
    • 1900s
    • 1910s
    • 1920s
    • 1930s
    • 1940s
    • 1950s
      • Herbert Franke
      • Ben Laposki
    • 1960s
      • Eduardo Paolozzi
      • Frederick Hammersley
      • Hiroshi Kawano
      • Bela Julesz
      • Charles Csuri
      • Frieder Nake
      • Manfred Mohr
      • Michael Noll
      • Vera Molnar
      • Nam June Jaik
    • 1970s
      • Jacques Palumbo
      • Roger Vilder
      • Larry Elin
      • Vicky Chaet
      • Kurt Lauckner
      • Ruth Leavitt
      • Karen E Huff
      • Joseph Scala
      • Ken Knowlton
      • Ed Manning
      • William J Kolomyjec
      • Patsy Scala
      • Manuel Barbadillo
      • Laurence Press
      • Edward Ihnatowicz
      • Peter Struycken
      • Tony Longson
      • Leslie Mezei
      • Colette & Charles Bangert
      • Aaron Marcus
      • The Algorists
      • Georg Nees
      • Harold Cohen
      • Edward Zajec
      • Aldo Giorgini
      • Miljenenko Horvat
      • John Whitney
      • Christopher William Tyler
      • Lillian Schwartz
      • Hiroshi Kawano
      • Duane Palyka
    • 1980s
      • Jean-Piere Hébert
      • Roman Verostko
      • Mark Wilson
      • Desmond Paul Henry
    • 1990s
      • John Maeda
      • Perry Hoberman
      • Rafael Lozano-Hemmer
      • Casey Reas
      • Golan Levin
      • Camille Utterback
    • 2000s
      • Ryoji Ikeda
      • Cory Arcangel
      • Olia Lialina
      • Aaron Koblin
      • Zach Liebermann
    • 2010s
      • N.E.R.V.O.U.S. Systems
      • Refik Anadol
      • Memo Akten
      • Sougwen Chung
      • Quayola
      • Jared Tarbell
      • Matt Delaurier
      • Dimitri Cherniak
      • Tyler Hobbs
    • 2020s
  • Part 2: Techniques
    • Recursion
      • Fractals
    • Collatz Conjecture
    • Cellular Automata (CA)
    • Cymatics
      • Chladni Plate
    • Delaunay Triangulation / Voronoi Diagrams
    • Fibonacci Sequence
    • Fourier Series
    • Geodesic Dome
    • Golden Angle
    • Golden Ratio
    • Implicit Surface
    • Inverse / Forward Kinematics
    • Laplace Transform
    • Lissajous Curves
    • Medial Axis
    • Minimal Surface
    • Packing Problems
    • Platonic Solids
    • Saffman-Taylor Instability
    • Spherical Harmonics
    • Strange Attractors
      • Rössler Attractor
      • Multiscroll Attractor
      • Lorenz Attractor
      • Hénon Attractor
      • Duffing Attractor
      • Clifford Attractor
    • Superellipse
    • Superformula
    • Travelling Salesman Problem (TSP)
    • Schlieren Imaging
    • Agent-based Modelling
      • Boids
    • Constructive Solid Geometry (CSG)
    • Collision Detection
    • Dithering
    • Flow Field
    • Lloyd's relaxation
    • Ray Tracing
    • Data Structures
      • Spacial Index
    • Signed Distance Functions (SDFs)
    • Wave Function Collapse
    • Natural Processes
      • Growth Algorithms
        • Space Colonization
        • Reaction Diffusion
        • Premordial Particle System
        • Diffusion-limited Aggregation (DLA)
        • Physarum
        • Eden Growth Model
        • Differential Growth
      • Fluid Simulation
      • Hele-Shaw Cell
      • Belousov-Zhabotinsky (BZ) Reaction
      • Phyllotaxis
    • Randomness
    • Noise
      • Worley Noise
      • Wavelet Noise
      • Value Noise
      • Sinulation Noise
      • Simplex Noise
      • Perlin Noise
      • Gradient Noise
    • Shaders
    • Polygon Clipping
    • Physics Engines
    • Particle Systems
    • Marching Squares
    • Marching Cubes
    • Metaballs
  • Part 3: Tools
    • Hardware
      • Plotters
    • Software
      • 2D/3D/AR/VR
      • Live Coding
      • Sound
      • 3D
      • Data Visualization
      • 2D/3D
      • Machine Learning
      • Shaders
  • Part 4: The Future
    • Eco-Materialism
    • Emergence
    • Augmented Reality
    • Virtual Reality
    • Digital Archival
  • References
  • Index
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  1. Part 1: History

1930s

The art world in the 1930s was deeply influenced by the tumultuous social and political climate of the time. It was a decade marked by the Great Depression, the rise of totalitarian regimes, and the approaching storm of World War II. Artists across the globe responded to these challenging circumstances in various ways. In Europe, the movement of Surrealism gained prominence, with artists like Salvador Dalí and René Magritte exploring the realms of the subconscious and dreams as a means of escapism and protest against societal norms. At the same time, the rise of totalitarian regimes in Europe led to the suppression of avant-garde and politically dissenting art. In the United States, the Great Depression had a profound impact on the art world, with the government supporting art programs such as the Works Progress Administration (WPA) that provided employment for artists and promoted public art projects. This era saw the emergence of Regionalism, with artists like Thomas Hart Benton and Grant Wood depicting scenes of rural America and celebrating the everyday lives of ordinary people. The 1930s were a complex and challenging time for the art world, as artists grappled with economic hardships, political turmoil, and changing cultural landscapes.

The 1930s, a decade framed by the Great Depression, was a period of significant economic strife, political upheaval, and social transformation. After the stock market crash of 1929, widespread unemployment and poverty ravaged much of the Western world. In the U.S., the New Deal policies introduced by President Franklin D. Roosevelt sought to alleviate economic hardships, reform financial systems, and stimulate recovery. Programs like the Civilian Conservation Corps and the Works Progress Administration not only provided jobs but also led to significant public works projects.

In the realm of arts and entertainment, cinema continued its ascent with the rise of color films and the golden age of Hollywood, producing classics like "Gone with the Wind" and "The Wizard of Oz". Radio also remained a dominant medium, with families gathering to listen to programs and musical broadcasts. Literature of the 1930s often reflected societal realities; authors like John Steinbeck, with works such as "The Grapes of Wrath", captured the plight of the dispossessed.

While Western democracies grappled with economic woes, totalitarian regimes gained ground. Adolf Hitler's rise to power in Germany marked the onset of a fascist era, with anti-Semitic policies culminating in the horrors of the Holocaust. Similarly, in Italy, Mussolini's fascist regime held sway, while in the Soviet Union, Stalin's purges intensified.

Technological advancements continued, albeit at a tempered pace due to economic constraints. The jet engine's invention, advancements in aerodynamics, and the ubiquity of commercial aviation set the stage for post-war developments in global travel. The 1930s also saw the popularization of the electric guitar, a pivotal instrument in 20th-century music.

Socially, the decade was marked by movements towards civil rights and equality. In the U.S., for instance, the Scottsboro Boys' trial highlighted systemic racial injustices, galvanizing support for the African American civil rights movement.

However, the shadows of impending conflict loomed large. Aggressive military actions, like Japan's invasion of China and Germany's annexation of Austria, foreshadowed the global conflict to come, laying the groundwork for World War II as the decade drew to a close.

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