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Generative Art: The Story, It's Uses, and Future
  • Preface
  • Table of Contents
  • Introduction
  • What is Generative Art?
  • Part 1: History
    • 1890s
    • 1900s
    • 1910s
    • 1920s
    • 1930s
    • 1940s
    • 1950s
      • Herbert Franke
      • Ben Laposki
    • 1960s
      • Eduardo Paolozzi
      • Frederick Hammersley
      • Hiroshi Kawano
      • Bela Julesz
      • Charles Csuri
      • Frieder Nake
      • Manfred Mohr
      • Michael Noll
      • Vera Molnar
      • Nam June Jaik
    • 1970s
      • Jacques Palumbo
      • Roger Vilder
      • Larry Elin
      • Vicky Chaet
      • Kurt Lauckner
      • Ruth Leavitt
      • Karen E Huff
      • Joseph Scala
      • Ken Knowlton
      • Ed Manning
      • William J Kolomyjec
      • Patsy Scala
      • Manuel Barbadillo
      • Laurence Press
      • Edward Ihnatowicz
      • Peter Struycken
      • Tony Longson
      • Leslie Mezei
      • Colette & Charles Bangert
      • Aaron Marcus
      • The Algorists
      • Georg Nees
      • Harold Cohen
      • Edward Zajec
      • Aldo Giorgini
      • Miljenenko Horvat
      • John Whitney
      • Christopher William Tyler
      • Lillian Schwartz
      • Hiroshi Kawano
      • Duane Palyka
    • 1980s
      • Jean-Piere Hébert
      • Roman Verostko
      • Mark Wilson
      • Desmond Paul Henry
    • 1990s
      • John Maeda
      • Perry Hoberman
      • Rafael Lozano-Hemmer
      • Casey Reas
      • Golan Levin
      • Camille Utterback
    • 2000s
      • Ryoji Ikeda
      • Cory Arcangel
      • Olia Lialina
      • Aaron Koblin
      • Zach Liebermann
    • 2010s
      • N.E.R.V.O.U.S. Systems
      • Refik Anadol
      • Memo Akten
      • Sougwen Chung
      • Quayola
      • Jared Tarbell
      • Matt Delaurier
      • Dimitri Cherniak
      • Tyler Hobbs
    • 2020s
  • Part 2: Techniques
    • Recursion
      • Fractals
    • Collatz Conjecture
    • Cellular Automata (CA)
    • Cymatics
      • Chladni Plate
    • Delaunay Triangulation / Voronoi Diagrams
    • Fibonacci Sequence
    • Fourier Series
    • Geodesic Dome
    • Golden Angle
    • Golden Ratio
    • Implicit Surface
    • Inverse / Forward Kinematics
    • Laplace Transform
    • Lissajous Curves
    • Medial Axis
    • Minimal Surface
    • Packing Problems
    • Platonic Solids
    • Saffman-Taylor Instability
    • Spherical Harmonics
    • Strange Attractors
      • Rössler Attractor
      • Multiscroll Attractor
      • Lorenz Attractor
      • Hénon Attractor
      • Duffing Attractor
      • Clifford Attractor
    • Superellipse
    • Superformula
    • Travelling Salesman Problem (TSP)
    • Schlieren Imaging
    • Agent-based Modelling
      • Boids
    • Constructive Solid Geometry (CSG)
    • Collision Detection
    • Dithering
    • Flow Field
    • Lloyd's relaxation
    • Ray Tracing
    • Data Structures
      • Spacial Index
    • Signed Distance Functions (SDFs)
    • Wave Function Collapse
    • Natural Processes
      • Growth Algorithms
        • Space Colonization
        • Reaction Diffusion
        • Premordial Particle System
        • Diffusion-limited Aggregation (DLA)
        • Physarum
        • Eden Growth Model
        • Differential Growth
      • Fluid Simulation
      • Hele-Shaw Cell
      • Belousov-Zhabotinsky (BZ) Reaction
      • Phyllotaxis
    • Randomness
    • Noise
      • Worley Noise
      • Wavelet Noise
      • Value Noise
      • Sinulation Noise
      • Simplex Noise
      • Perlin Noise
      • Gradient Noise
    • Shaders
    • Polygon Clipping
    • Physics Engines
    • Particle Systems
    • Marching Squares
    • Marching Cubes
    • Metaballs
  • Part 3: Tools
    • Hardware
      • Plotters
    • Software
      • 2D/3D/AR/VR
      • Live Coding
      • Sound
      • 3D
      • Data Visualization
      • 2D/3D
      • Machine Learning
      • Shaders
  • Part 4: The Future
    • Eco-Materialism
    • Emergence
    • Augmented Reality
    • Virtual Reality
    • Digital Archival
  • References
  • Index
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  1. Part 1: History

1920s

The art world in the 1920s was a period of vibrant cultural transformation and artistic experimentation. Following the aftermath of World War I, artists sought to break free from traditional artistic conventions and embrace new forms of expression. One of the key movements that emerged during this time was Dadaism, characterized by its anti-establishment and anti-art ethos. Artists like Marcel Duchamp and Tristan Tzara challenged notions of artistic authority and conventional aesthetics, creating provocative and often absurd works that questioned the very essence of art itself. Another influential movement of the 1920s was Surrealism, which sought to explore the subconscious and irrational aspects of the human psyche. Artists such as Salvador Dalí, René Magritte, and Max Ernst created dreamlike and fantastical imagery that pushed the boundaries of imagination and reality. Additionally, the 1920s saw the birth of Art Deco, an art and design style characterized by its sleek lines, geometric forms, and lavish ornamentation. It influenced various fields, including architecture, fashion, and visual arts. The 1920s were a time of artistic innovation, cultural upheaval, and the exploration of new artistic possibilities, setting the stage for the dynamic art world of the 20th century.

The 1920s, often dubbed the "Roaring Twenties," was a decade of prosperity, cultural dynamism, and societal transformation, especially in Western countries. Post-World War I optimism, coupled with economic growth, birthed a new urban consumer society. Jazz music, emblematic of the era, filled dance halls and speakeasies, with artists like Louis Armstrong and Duke Ellington defining its sound. The Harlem Renaissance, centered in New York, saw a flourishing of Black art, literature, and intellectualism, with figures like Langston Hughes leading the way.

Cinema experienced a golden age, transitioning from silent films to "talkies" with the introduction of synchronized sound. Hollywood emerged as the movie-making capital, producing icons like Charlie Chaplin and Clara Bow. In literature, the "Lost Generation" of writers, including F. Scott Fitzgerald and Ernest Hemingway, penned novels reflecting both the opulence and the disillusionment of the era.

Technologically, the 1920s was a time of notable advancements. Radio broadcasting became widespread, transforming how people consumed news and entertainment. Automobiles, more affordable due to mass production techniques like Ford's assembly line, changed the landscape of cities and solidified car culture.

However, the decade wasn't just about prosperity and celebration. It was also a time of tension and change. The women's liberation movement gained momentum, with flappers challenging traditional norms through fashion, behavior, and attitudes. Prohibition in the U.S., which sought to ban the sale and consumption of alcohol, led to the rise of organized crime and illegal speakeasies.

On the global stage, the Treaty of Versailles and other post-war settlements sowed seeds for future conflicts, even as the League of Nations was established in hopes of maintaining peace. The decade concluded with the Wall Street Crash of 1929, signaling the onset of the Great Depression and casting a shadow over the following decade's early years.

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